import PLY to Blender
Import > stanford PLY
go SHADER-EDITOR (shift-F3)
> add new material “RENAME-something-I-can-remember-later”
add Attribute – connect Color>Base Color and Name “Col”
change to GEOMETRY – EDITOR
> add new Geometry-node-group
> Add “Mesh to Points” node > adjust size
> Z – render Solid
> add “Set Material” – use your
> set Render Engine to “Cycles”
the of course is a paid variant
https://blendermarket.com/products/pcv